When you launch a new map, game mode or feature, we design the custom tournament format that introduces your community to it. It's usually "the first attempt at this kind of format" - excitement for players, and data for you.
In official partnership with KRAFTON, the Always-ON Rondo Challenge tournament we organized for PUBG: Battlegrounds' new map Rondo brought together more than 1,100 players. Over 22,500 games were played and the tournament reached more than 3 million people on social media. 14,000 TL in cash prizes and thousands of G Coin were distributed to players.
The Soul Fighter Arena event we organized for League of Legends' new game mode, Arena, was completed successfully with more than 3,000 participants. This was the first time Riot Games experienced a fully automated tournament.
We transformed Riot Games' annual League of Legends "Climb" event from a manual process into a fully automated tournament experience. More than 2,300 players competed in the event.
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